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1. [Bug (as per IWS)] "Stun Lock", "Slowed Sprint",... - in Technical Support/Bugs [original thread]
Iron Wolf Saber wrote: Been talking to the developers its being looked into on how to adjust the situation. Couple things though; It's not a bug. Yell at me for the confusion and don't go kill a dev. I'll see if I can get permission to post ...
- by Awry Barux - at 2014.04.28 18:02:00
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2. NEXT EVENT AND ALL AFTER - in Technical Support/Bugs [original thread]
VikingKong iBUN wrote: I'd prefer if CCP actually didnt encourage the use of just 1 specific style of play for a whole 2 weeks. I mean, just 3 days or something would have been cool, HMG 514 gets boring very fast. No shut up HMG514 is great....
- by Awry Barux - at 2014.02.26 19:06:00
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3. Flux grenade hit detection is bugged - in Technical Support/Bugs [original thread]
How sure of this are you? I have often thought the same thing but just concluded that the flux animation is much bigger than the actual blast radius.
- by Awry Barux - at 2014.02.26 19:02:00
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4. Slowed-down TACNET announcer voice - in Technical Support/Bugs [original thread]
Every so often, I haven't figured out when or how, the TACNET lady that announces things like "Objective A hacked, null cannon targeting hostile MCC" or "MCC shields at 50%" will suddenly develop a dramatic speech impediment, with long pauses in b...
- by Awry Barux - at 2014.02.25 21:43:00
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5. Uneven teams still a problem - in Technical Support/Bugs [original thread]
+1, played a 10v10 domination last night. Wasn't paying enough attention to record the time.
- by Awry Barux - at 2014.02.25 21:25:00
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6. DUST's Voice application - in Technical Support/Bugs [original thread]
I have never gotten any fatal errors with voice off. I turned it on, tried to join a match, Bam. Fatal error. Tried it again a few days later. Nope. Fatal error as soon as I tried to join a match with voice chat on. No more voice chat for me. No m...
- by Awry Barux - at 2014.02.25 21:23:00
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7. Freezing at "Waiting for Deployment" - in Technical Support/Bugs [original thread]
A little while ago I thought "maybe I should turn voice chat on so I can try to coordinate with blueberries". I got my first hard freeze ever. Turned it back off, no more hard freezes. Looks like more soloing for me.
- by Awry Barux - at 2014.02.20 16:26:00
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8. RE hit detection around null cannons - in Technical Support/Bugs [original thread]
I don't know if this is new or not, since I only recently got back in to RE use. Using RE placements on the null cannons themselves, I've been seeing weird hit detection issues, ranging from the RE outright not killing anyone, to killing 2 out of ...
- by Awry Barux - at 2014.02.16 06:02:00
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9. [Bug?] Active scanner results overwriting each other - in Technical Support/Bugs [original thread]
So, for kicks, I decided to try out a double-scanner fit, one A-45 Quantum and one A-19 Stable. Much to my surprise, I discovered that scanning with one of my scanners would instantly fade out the results of the other one. I'm sure the scan wasn't...
- by Awry Barux - at 2013.11.21 03:14:00
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10. [Bug]Turbo negate's recoil mechanic's - in Technical Support/Bugs [original thread]
I'm not too concerned about it. The recoil isn't hard to handle even without pulsing, and it's quite easy to replicate the no-recoil effect as long as you can move your fingers.
- by Awry Barux - at 2013.11.15 07:41:00
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11. Useless Scanner - in Technical Support/Bugs [original thread]
I too have noticed this.
- by Awry Barux - at 2013.11.14 06:04:00
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12. Amarr Logi Not getting its bonus - in Technical Support/Bugs [original thread]
I'm an ALogi and I couldn't care less whether the bonus is working or not. It's garbage- at proto level with a proto repper, that's +1.25 reps/second, and armor reppers are useless on logis in the first place once you've got triage nanohives and 5...
- by Awry Barux - at 2013.11.01 06:35:00
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13. [Bug] Active scanner morphs into shotgun when switching - in Technical Support/Bugs [original thread]
Foxbat 072 wrote: This happened while running around in a scout suit equipped with an active scanner and a shotgun. I was using the scanner, saw an enemy a few meters near me, and quickly switched to my shotgun as the scan ended. However, inste...
- by Awry Barux - at 2013.09.21 01:05:00
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14. [BUG] Disconnected with internal error issues, and market items and wallet AUR/I... - in Technical Support/Bugs [original thread]
tl;dr: FIX. IT.
- by Awry Barux - at 2013.09.21 01:04:00
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15. You have been disconnected because of an internal error. after 2013-09-18 downtime - in Technical Support/Bugs [original thread]
I'm playing from the middle of the USA and this is a problem for me as well. FIX. IT. I didn't pay for the game to have this happen.
- by Awry Barux - at 2013.09.21 01:01:00
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16. disconnect - in Technical Support/Bugs [original thread]
Yep, can't log in. FFS CCP, I sent you over $100. L2Uptime.
- by Awry Barux - at 2013.09.21 00:58:00
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17. Matchmaking broken- got put on a team of only me vs. 9 people - in Technical Support/Bugs [original thread]
See the title. Just got put into a match with me as the only person on my team, versus a Dust Uni squad and a few randoms. Matchmaking fail.
- by Awry Barux - at 2013.09.20 03:49:00
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18. [BUG] Rapid Melee hits - in Technical Support/Bugs [original thread]
Shotty GoBang wrote: BIind Shot wrote: Sprint to reset the melee motion. In theory reloading would do the same. Will check next time I'm on. Doesn't work, but a nice thought. I routinely interrupt my reload sequence by sprinting prematurel...
- by Awry Barux - at 2013.08.20 18:02:00
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